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Little Wars; a Game for Boys from Twelve Years of Age to One Hundred and Fifty and for That More Intelligent Sort of Girl Who Likes Boys' Games and Books

H. G. Wells

The book provides simple rules for miniature wargaming using infantry, cavalry, and artillery, including a toy cannon that launches projectiles to knock down enemy soldiers.

"Little Wars; a game for boys from twelve years of age to one hundred and fifty…" by H. G. Wells is a set of rules for playing with toy soldiers. The book provides simple rules for miniature wargaming using infantry, cavalry, and artillery, including a toy cannon that launches projectiles to knock down enemy soldiers.

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  • The book as EPUB, PDF, delivered to your library after payment.
  • Bought on its own: yours to keep.

Read a passage

THE beginning of the game of Little War, as we know it, became possible with the invention of the spring breechloader gun. This priceless gift to boyhood appeared somewhen towards the end of the last century, a gun capable of hitting a toy soldier nine times out of ten at a distance of nine yards. It has completely superseded all the spiral-spring and other makes of gun hitherto used in playroom warfare. These spring breechloaders are made in various sizes and patterns, but the one used in our game is that known in England as the four-point-seven gun. It fires a wooden cylinder about an inch long, and has a screw adjustment for elevation and depression. It is an altogether elegant weapon.

It was with one of these guns that the beginning of our war game was made. It was at Sandgate—in England.

The present writer had been lunching with a friend—let me veil his identity under the initials J. K. J.—in a room littered with the irrepressible debris of a small boy's pleasures. On a table near our own stood four or five soldiers and one of these guns. Mr J. K. J., his more urgent needs satisfied and the coffee imminent, drew a chair to this little table, sat down, examined the gun discreetly, loaded it warily, aimed, and hit his man. Thereupon he boasted of the deed, and issued challenges that were accepted with avidity....

Contents

  1. 01I
  2. 02Of the Legendary Past
  3. 03II
  4. 04The Beginnings of Modern Little Warfare
  5. 05III
  6. 06The Rules
  7. 07The Country
  8. 08The Move
  9. 09Mobility of the Various Arms
  10. 10Hand-To-Hand Fighting and Capturing
  11. 11Varieties of the Battle-Game
  12. 12Composition of Forces
  13. 13Size of the Soldiers
  14. 14IV
  15. 15The Battle of Hook's Farm
  16. 16V
  17. 17Extensions and Amplifications of Little War
  18. 18VI
  19. 19Ending with a Sort of Challenge
  20. 20Appendix
  21. 21Little Wars and Kriegspiel

About this edition

Author
H. G. Wells
Era
Modern (c. 1800–1945)
Reading level
Intermediate: some philosophy helps
Formats
EPUB, PDF
Length
51 pages
This edition
Modern Philosophers